THE LOLA (Live Online Learning Activities) SERIES 2024

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THE LOLA (Live Online Learning Activities) SERIES 2024

from $100.00

OVERVIEW

This workshop series, split over 12 months (3 hours each) on ZOOM or GLOWBL, walks the talk and teaches you to use different types of training activities in live, online classrooms.

Join us for one session, any sessions, or all sessions. The choice is yours. Each session will fit together as one large program, but they also work independently, as well.

Throughout, we will provide you with a conceptual framework for LOLAs (Session One), as well as countless activities you can modify and adapt to your own online training sessions. LOLAs are Live, Online Learning Activities. They are the activities you use during a Live, Online Training workshop (LOT).

You will learn activities for technical, management, sales, and interpersonal content. Thiagi and Matt will use these activities to also teach you how to adapt them to best fit your needs, handle difficult participants, and decide which activity will best work with your training objectives. By the end of the entire program, you will:

  • Identify how to leverage activities to best meet your training objectives.

  • Use more than 10 online activities to design and deliver your own live online training sessions, but get exposure to at least 50 activities (if you take the entire series).

  • Apply different types of activities to your trainings: Openers and Closers, Structured Sharing, Textra Games, Interactive Lectures, Interactive Storytelling, Jolts, Production Simulations, Card & Board Games, Cash Games, Debriefing Games, and more.

  • Modify the online activities to meet the needs of your live online training sessions.

  • Explore the differences and similarities between live online activity delivery and in-person activity delivery.

  • Identify and mitigate risks associated with online delivery.

EMAIL Matt with any questions at matthew@thiagi.com.

SESSION NUMBER:
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PICK ONE SESSION… PICK TWO… TAKE THEM ALL!!!

Be sure to select the session you want when registering.

BUT, AFTER FIVE SESSIONS, YOU MIGHT AS WELL SIGN UP FOR ALL!!

JUST $600 US FOR ALL!

ACCESS THE VIDEO FOR EACH SESSION YOU REGISTER TO TAKE.


LOGISTICS

COST:

  • Each session costs $100 US.

  • Or, you can purchase all 12 sessions for $600 US.

WHAT YOU GET:

  • A copy of the 2nd Edition of LOLA: Live Online Learning Activities by Thiagi and Matt containing more than 50+ activities and much more.

  • Access to the session recordings for all sessions you purchase.

LOCATION

Your home. Your office. Your computer. Or, your iPad or iPhone (There are other types of devices?). This entire 12-session series will be delivered live online using ZOOM or GLOWBL. You will need video capability on your device, good WIFI, and a comfy chair. Feel free to wear your pajamas.


WHO WILL BENEFIT FROM THESE SESSIONS

  • Trainers

  • Facilitators

  • Presenters

  • Instructional Designers

  • Coaches

  • Professors

  • Teachers

  • Anyone who uses Zoom (or other platforms) and wants them more interactive


DATES:

All sessions take place from 09h00 to 12h00 Eastern Time (New York time). You can sign up for any number of session, or take advantage of the who package and take them all!

  • SESSION ONE: JANUARY 23, 2024: The LOLA Kick-off

  • SESSION TWO: FEBRUARY 20, 2024: Openers

  • SESSION THREE: MARCH 19, 2024: Interactive Lectures Activities

  • SESSION FOUR: APRIL 23, 2024: Structured Sharing Activities

  • SESSION FIVE: MAY 21, 2024: Textra Activities

  • SESSION SIX: JUNE 18, 2024: Jolts

  • SESSION SEVEN: JULY 23, 2024: Interactive Storytelling

  • SESSION EIGHT: AUGUST 20, 2024: Card Game LOLAs

  • SESSION NINE: SEPTEMBER 24, 2024: Board Game LOLAs

  • SESSION TEN: OCTOBER 29, 2024: Production Simulation LOLAs

  • SESSION ELEVEN: NOVEMBER 19, 2024: Cash Game LOLAs

  • SESSION TWELVE: DECEMBER 17, 2024: Closers and Debriefing LOLAs


MORE INFORMATION ABOUT THE SERIES…

Other than the introductory session, which provides an overview of LOLAs, the what, why, when, and how to use them, all sessions provide a description of the activity type. Each will explore when you should choose to use the type of LOLA. For example, when you have content that is delivered via a lecture, use an interactive lecture activity. Or, when you disseminate content through a text, use a textra activity. Pretty obvious… right? But, structured sharing activities can my a bit more nuanced when deciding to use them. Same for puzzles, simulation games, etc. We will also dive into how to adapt these activities based on your objective(s) and also the logistics for your program. Finally, we will explore whether you conduct a debrief, and if so, how.

By the end of each session, you will have experienced at least five activities of the topic LOLA category.

DESCRIPTIONS OF THE TYPES OF LOLAs:

  • OPENERS: Openers set a tone, quickly engage the participants, and most importantly jump start your topic. When done well, they introduce content and align expectations. They are not ice-breakers, which are often disconnected from your training purpose, but rather the first activity where learning begins to happen.

  • INTERACTIVE LECTURE LOLAs: These LOLAs transform passive, one-way presentations into active exercises. Before, during, and after a lecture presentation, the facilitator conducts quizzes, challenges, projects, and discussions.

  • STRUCTURED SHARING LOLAs: Structured Sharing LOLAs help the participants learn from each other and learn with each other. Structured sharing activities typically create a format for sharing, organizing, and evaluating the participants’ experiences, best practices, knowledge, and opinions.

  • TEXTRA LOLAs: Textra LOLAs combine the eective organization of text materials with the motivational impact of games. The participants read text documents and play a game that uses peer pressure and peer support to encourage the recall and application of what they read.

  • JOLTS: JOLT LOLAs are brief experiential activities that last between 1 and 3 minutes. They lull the participants into behaving in a conventional and comfortable fashion and then deliver a powerful wake-up call. They force the participants to reexamine their assumptions and revise their standard procedures.

  • INTERACTIVE STORYTELLING LOLAs: Story LOLAs incorporate directional narratives in a LOT. In this approach, the participants may listen to stories and modify, expand, shrink, analyze, deconstruct, and role-play them. They may also create, share, and process their own stories.

  • CARD GAME LOLAs: These LOLAs use decks of cards. Some are completely customized cards with content on each one. Others are simulations that use cards as the platform for the experience. Card Game LOLAs transfer the card-experience to a live-online setting.

  • BOARD GAME LOLAs: Like card games, these LOLAs use board games as the learning platform. Some are generic game boards with several game frames where the trainer and designer insert their own content. Others take commercial board games and use them as learning simulations. And some are completely intact board games about specific topics. All can be played live, online.

  • PRODUCTION SIMULATION LOLAs: Participants work in teams to produce an object. They have access a variety of learning resources. The objects are evaluated using a rubric.

  • DEBRIEFING LOLAs: These LOLAs use a formal debriefing process for participants to reflect and internalize what they learned after a module or a full program. They explore how participants felt, what occurred, what they learned, how those lessons may be applied in real life, hypotheticals that explore other possibilities, and what will come next.

  • CLOSERS and DEBRIEFING LOLAs: Closers are conducted at the end of a LOT in order to review (closer) the main points, tie up loose ends, plan for future action, celebrate successful completion, and organize networking activities. Debriefing LOLAs enable you to facilitate the lessons learned from activities delivered and ensure participants have internalized what you wanted them to leave knowing.


YOUR INSTRUCTORS:

Thiagi (aka Dr. Sivasailam Thiagarajan) has been designing and delivering training for the past 40 years since the early days of programmed instruction. An international authority on performance improvement, Thiagi has produced award-winning training materials for various corporations and nonprofit organizations around the world. Specializing in interactive techniques for training, Thiagi has designed hundreds of training activities, written over 50 books on the topic, keynoted training conferences, and conducted training workshops in more than 20 countries.

Matt Richter is the President of The Thiagi Group and the Co-Director of LDA (The Learning Development Accelerator), a professional membership group for people in the learning and development field. He is a facilitator, game designer, instructional designer, and management consultant. Matthew has consulted and delivered training with many organizations including Grant Thornton, Twilio, VMWare, SanDisk, Redwood Trust, CenturyLink, Imerys, EA, Microsoft, Carolina Power and Light, IGT, Cadence Design Systems, and Sony. His book, The Leadership Story: A New Model for Leadership was published in 2016.  In 2020, he co-authored, LOLA: Live Online Learning Activities with his partner, Sivasailam Thiagarajan (Thiagi). And Matt is both an <<auteur et intervenant>> teaching leadership at EMLyon, in France, as a part of their executive MBA program.